Hollow Signal
Sci-fi puzzle-adventure · Godot · In Development
You arrive at an abandoned coastal radio tower. Three researchers vanished here two weeks ago. All you have is their frequency and a broken direction finder.
Hollow Signal is a slow-burn investigation game. You triangulate radio signals from the tower's four cardinal points, gradually building a picture of where the team went and what went wrong. Each signal is a fragment: a voice memo, interference, dead air, the hum of equipment left running. The puzzle tightens as you learn to read the landscape and the static.
Built in Godot with pixel art drawn in Aseprite. The tower itself is inspired by the derelict radio masts along the Bristol Channel—real structures, real isolation. We're targeting Steam and Nintendo Switch with a playable demo planned for early 2025.
Platforms: PC, Nintendo Switch (planned) · Status: In development